Pacing, Fantasy, Authors, and Agents

I received feedback on one of my manuscripts from an author. She said the pacing at the beginning was too slow. It had been an issue during earlier drafts and I had thought I had resolved it to my satisfaction. I do not immediately agree with feedback from an agent and I don't believe you should either. You should take it for the seasoned, experienced advice that it is and then decide what's best for your story. In the end, you're the author after all.

But remember, they are seasoned and experienced (assuming they are seasoned and experienced, otherwise I can't help you there). Do not dismiss their comments because it doesn't jive with your original vision. An agent's feedback is A-list beta reading. Think of it that way. A strong recommendation to help you make the best choice possible.

It took me awhile to see it, but I finally saw where I went wrong. The pacing was off and I knew just which chapter needed to be rewritten to fix it. In fact, I there must have been a concern there from the beginning because some indescribable concern I had about that part of the book resolved itself as soon as the chapter was rewritten.

The trick is, while the agent was correct that the pacing was an issue, I don't agree with the degree to which the agent said content needed to be cut to resolve the pacing. That's making me nervous. I'm about to go back to the agent and say, "I've rewritten this part of the story and tightened things up, really improved the pacing." But if she does not agree, then that is the end of the line with that opportunity (and it's a good opportunity which is why I'm nervous).

The trick is, I know this is right. I've ditched some setting background, a little more than I would have liked, but it does improve the pacing. A lot of it was able to be shucked off and some can be introduced in later books if I have a chance to write them. Even if this opportunity ends, it made for a better book. The best book, really. Without concrete feedback that says x, y, z, I have reached my capacity for abstract revision. This is the story I want to tell.

It reminds me of a blog post Kristin Nelson made last week about her feedback to an author and how she could not quantify her concerns for the pacing. Ted Cross mentioned in the feedback that fantasy was getting shoehorned into pacing models for other genres. While I'm hesitant to allow an entire genre be an exception to a rule, in this case, I agree with Ted. At least somewhat. There are plenty of anecdotal examples of slower pacing still available in fantasy, but rarely are those examples first-time authors. New fantasists have a run-and-gun structure to their stories. Is it because of the stories we grew up on? The MTV effect? Or is it the industry imposing those standards on a genre? Or is the fan base of said genre wanting something new?

It could be all or none of those things. Sometimes I wonder if agents who represent multiple platforms might have some leakage, some preconceptions based on their work with MG/YA that imposes itself on fantasy where the world is sometimes as important as the story. (Incidentally, I don't like those books. I want the story to be more important than the world.)

I don't think it's one thing. I think it's a lot of things. A big Venn diagram of things. But I lament the difficulty of creating a slower work. Sometimes it's good to feel a story inhale and breathe life into a whole new world and culture.

For those of you who read fantasy, have you noticed anything similar? And for those of you who read other genres, have you noticed anything like that in your chosen genres?